Work
UltraFunGames · Build systems
Ultra Boom XR
An XR building experience for UltraFunGames, with a construction system so players assemble in the space.

The problem
A build toy falls apart if placement is sticky or the pieces ignore each other. The system had to feel physical and stay performant.
What we built
- Integration of a construction system into the XR project
- Placement and assembly in the play space
- A client build structured for iteration
Tell us what you need built.
A short note on the device, the user, and the deadline is enough to start.
